Sep 252011
 

Building a large and complex such as WebKit is anything but straightforward. WebKit is the core of multiple browsers, most notably Safari and Chrome. Even the official instructions are sometimes lacking. This is mostly because such large projects are moving targets and it’s hard to keep track of all the changes in the requirements. Another issue is that most developers don’t setup build systems from scratch regularly. Probably no more than once or twice during the lifetime of a project. Even blogs, articles, forums and mailing lists that discuss building WebKit are almost completely outdated.

At any rate, these notes are up-to-date as of September 2011, I hope you find them helpful.

Background

WebKit can be built in different flavors. The differences are important, because one must setup the build system slightly differently for each flavor. There are essentially 4 different flavors: Apple Windows, WinCairo, Qt and GTK. All four require external libraries to be present for the build to succeed. I have no experience building the Qt and GTK flavors. Here I’ll cover Apple Windows and WinCairo. I do not cover building Chromium.

Build Environment

There are some common requirements, so first and foremost make sure these are setup correctly. You may follow the instructions described here. Unless you want to build using VS2005, ignore the instructions on VS2005.

Here is a summary:

  1. Install Cygwin. Use this downloader. Preferably install to C:\cygwin (I’ll assume that’s where it is). Never to a path with spaces! Make sure you install: svn, curl, unzip, make, perl, python, gcc, gcc-g++, gcc4, gcc4-g++, bison, flex, gperf.
  2. Install QuickTime SDK in the default location.
  3. Install DirectX SDK. However, if you’ll build with VS2005, don’t install anything newer than February 2010. It’s worth noting that the August 2007 version builds WebKit just fine (as of r95358 with default flags).
  4. Install Visual Studio 2005 or 2008 with all updates and Service Packs. For VS2005 please refer to the updates listed here. Personally, I suggest sticking with 2008.
  5. Install Windows SDK for Server 2003 R2 or newer. See below for more details.
  6. Download the Support Libraries from Apple. Copy the file (don’t extract, just copy the zip) into the WebKit source folder.
  7. Create WEBKITLIBRARIESDIR and WEBKITOUTPUTDIR environment variables. The values must be fully-qualified Windows paths and not Cygwin/unix paths. If you don’t want to change you system-wide path, skip this and see the script below.

Windows SDK

If you have multiple Windows SDKs (as is typically the case when installing multiple Visual Studio versions) then you will have to setup your target Visual Studio to use the SDK of choice. There are two ways to achieve this.

The first method is to change the BIN, INCLUDE and LIB directories from the Visual Studio Options dialog. From Tools > Options menu, from Projects and Solutions > VC++ Directories page, set the Executable files‘s top entry to %SDK%\bin folder, the %SDK%\lib at the top of the Library files entries and %SDK%\include to the top of the Include files‘s entries. Where %SDK% is the installation path of the SDK. Note: This will change the Visual Studio paths for all instances. So don’t make this change if other projects depend on your current settings, unless you care more about WebKit, of course.

The second method is much less intrusive. We can change the environment variables in a shell instance and pass them on to Visual Studio. This is relatively easy and convenient, but will require scripting. In the Tools/Scripts folder of WebKit there is a script called pdevenv. This Perl script is responsible for creating a Windows CMD file which ultimately runs Visual Studio. The reason for this is because Bash can’t execute the scripts necessary for setting up Visual Studio’s environment.

Here is an example of a modified pdevenv script that sets up the SDK:

#!/usr/bin/perl -w

use strict;
use warnings;
use File::Temp qw/tempfile/;
use FindBin;
use lib $FindBin::Bin;
use webkitdirs;

my ($fh, $path) = tempfile(UNLINK => 0, SUFFIX => '.cmd') or die;

chomp(my $vcBin = `cygpath -w "$FindBin::Bin/../vcbin"`);
chomp(my $scriptsPath = `cygpath -w "$FindBin::Bin"`);

# Reverse the order of these if you prefer to use VS2008.
my $vsToolsVar;
if ($ENV{'VS80COMNTOOLS'}) {
    $vsToolsVar = "VS80COMNTOOLS";
} elsif ($ENV{'VS90COMNTOOLS'}) {
    $vsToolsVar = "VS90COMNTOOLS";
} else {
    print "*************************************************************\n";
    print "Cannot find Visual Studio tools dir.\n";
    print "Please ensure that \$VS80COMNTOOLS or \$VS90COMNTOOLS\n";
    print "is set to a valid location.\n";
    print "*************************************************************\n";
    die;
}

# Comment the following to see the environment variables used.
print $fh "\@echo off\n\n";

# Setup Visual Studio.
print $fh "call \"\%" . $vsToolsVar . "\%\\vsvars32.bat\"\n\n";
print $fh "set PATH=$vcBin;$scriptsPath;\%PATH\%\n\n";

# Setup the 2003 SDK. Don't call its own SetEnv as it doesn't detect VS2008 or newer.
print $fh "Set MSSdk=C:\\Program Files\\Microsoft Platform SDK for Windows Server 2003 R2\n\n";
print $fh "Set INETSDK=%MSSdk%\n\n";
print $fh "Set MSSdk=%MSSdk%\n\n";
print $fh "Set Mstools=%MSSdk%\n\n";
print $fh "Set Lib=%MSSdk%\\Lib;%Lib%\n\n";
print $fh "Set Include=%MSSdk%\\Include;%Include%\n\n";
print $fh "Set Path=%MSSdk%\\Bin;%MSSdk%\\Bin\\WinNT;%path%\n\n";

# Run Visual Studio.
print $fh "IF EXIST \"\%VSINSTALLDIR\%\\Common7\\IDE\\devenv.com\" (devenv.com /useenv " . join(" ", @ARGV) . ") ELSE ";
print $fh "VCExpress.exe /useenv " . join(" ", @ARGV) . "\n";

close $fh;
chmod 0755, $path;
chomp($path = `cygpath -w -s '$path'`);
exec("cmd /c \"call $path\"");

Note: If you already have SDK 6.0, 6.0A, 7.0, 7.0A or 7.1, you should be fine, but be warned: DirectX conflicts with 7.x SDKs, so make sure DirectX headers come after Windows SDK. If you have 6.0 or 6.0A you should have no problems building.

Building with VS2008

  1. Install VS2008 with all Service Packs and updates. (Express version needs a bit of a push to work. Please follow the these instructions.)
  2. Run update-webkit and build-webkit at least once. Regardless of the outcome, delete the contents of WEBKITOUTPUTDIR folder, wherever it is.
  3. Run VS2008 and open C:\cygwin\home\{username}\WebKitTrunk\Source\WebKit\win\WebKit.vcproj\WebKit.sln. You’ll be prompted to convert the project files from VS2005 format to 2008. Convert and save-all.
  4. WebKit projects have no tolerance for warnings and they are set to the highest level. Since VS2008 does emit some superfluous warnings (such as not inlining a force-inline function) the build will fail with these settings. As such, we need to change these setting.
    Select every project that doesn’t end in “generated”, right-click and select Properties. In the Properties window, from the top, change the Configuration to “All Configurations”. Navigate to Configuration Properties/C++/General in the left tree and on the right-side change the Warning Level to “Off: Turn Off All Warnings (/W0)” and Treat Warnings As Errors to “No”. Click OK to close this dialog.
    If you don’t see C++/General in the left tree it means you selected a non-C++ project. You may do this one project at a time.
  5. The project files are now ready. Save all and exit Visual Studio.

Build Notes

  1. Disable Anti-Virus scanners. (Can you spell incredible?) Cygwin needs to simulate Fork, which needs to clone process memory exactly. Many AV products add system hooks to scan processes in-memory. This disrupts memory layout and DLL relocation results in differences in the memory of forked processes resulting in memory corruption. This issue may never happen even with an AV running. However, if you see fork, out-of-memory or Virtual-Memory allocation failures, try disabling AV and try again. Some don’t remove their system hooks by temporarily disabling them, so you’ll need to uninstall them completely.
  2. Don’t build the Trunk. WebKit is large, complex and fast moving. Unless you like testing the limits of your sanity, you may want to stay away from the Trunk, which can be broken and problem-laden. Instead, get a successfully-built and packaged source archive from the nightly builds. At least have one recent successful build from a nightly archive before attempting the Trunk.
  3. Place Cygwin/bin before others in Path. In the system path, place CygWin binary folder after System folders but before anything else. Example: %SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;C:\cygwin\bin;. This will insure that if you have Perl, SVN and other similar utilities installed outside of Cygwin, the Cygwin version will take precendence. NOTE: This may break other products that rely on the non-cygwin variants, in that case, you’ll have to perform this change in a build-script (see below).
  4. Place WebKit sources in your Cygwin home directory. If you install Cygwin in the root, your home should be here: C:\cygwin\home\{username}. WebKit should be in a folder directly within your home. Example: C:\cygwin\home\{username}\webkit.
  5. Add the scripts folder to the path. The webkit scripts must be reachable at all times, makes sure C:\cygwin\home\{username}\webkit\Tools\Scripts is prepended to the path.
  6. Don’t update the WinCairo code unless you want to build that flavor. It seems that running update-webkit --wincairo is changing enough in the code that it’s rendering the Apple Windows flavor broken. If this happens and you can’t build Apple Windows, then simply delete the WebKitLibraries folder, and run update-webkit (without --wincairo!).
  7. Run update-webkit at least once. Even if you don’t need to update the code, you must run this script at least once. Note that if you’ve downloaded a nightly-build package this script won’t update the code to the Trunk! It’ll only update the support libraries and other scripts.
  8. You may have to build twice before it works. The build almost always fails the first time and after deleting the WEBKITOUTPUTDIR folder, so the build script must be executed more than once to get a successful build.
  9. Look for the first failed project to fix errors. Since the WebKit build copies many source files as well as output binaries from one project to another, it’s vital that all dependencies of a sub-project succeed before it is built. That is, if a project fails, typically due to missing headers, identifiers etc, before panicking look for the first failed project and try to fix it. Most probably the errors are due to a previously broken dependency. This can get tricky, as some projects depend on external scripts that may be partially completed and stop reporting errors on subsequent builds. In such a case you won’t see failed dependencies and the sub-project in question would be the first to fail. To make sure this is the case, delete the WEBKITOUTPUTDIR folder and build again. If you get errors, note the first error you got and build again. Repeat this until you get the same error. This is the error you need to fix.
  10. Disable warning as error. If you get error C2220: warning treated as error - no 'object' file generated errors, then follow the instruction for disabling warning as error in the Building with VS2008 section above.

Here is a bash script to setup the environment, update and build. You must set your home folder name. Save this file in the webkit folder, name it build.

#! /bin/sh

echo
echo "Exporting environment varibles..."
export PATH=~/webkit/Tools/Scripts:$PATH
export WEBKITLIBRARIESDIR=C:\\cygwin\\home\\{username}\\webkit\\WebKitLibraries\\win
export WEBKITOUTPUTDIR=C:\\cygwin\\home\\{username}\\webkit\\WebKitBuild

echo
echo "Updating source tree..."
update-webkit

echo
echo "Building..."
build-webkit $*

Apple Windows

This flavor is the one used by Safari on Windows. The external libraries are copyrighted by Apple and aren’t redistributable. As such, the build system will require one to manually download an archive holding them from Apple after accepting the license agreement. This build, therefore, cannot be distributed on the internet with the external libraries. Having said that, one should at least try to get this flavor successfully built before attempting others.

To build this flavor follow these steps:

  1. Run the Cygwin shell.
  2. cd webkit
  3. ./build

WinCairo

To build the WinCairo flavor one had to manually download and install the various libraries, often having to build them manually or get a prebuilt version. Thanks to the efforts of volunteers now the update-webkit script automates all that. If you have built the Apple Windows flavor, you should be able to build WinCairo using the following:

  1. Run the Cygwin shell.
  2. cd webkit
  3. ./build –wincairo

If the build fails, try running the build script again.

However if you get “CF” identifier errors, consider updating the CF library manually. All public CF library identifiers and even filenames either begin or end with “CF”, so they are easy to spot. WebKit WinCairo uses a modified version of the original Apple sources called OpenCFLite. Download a recent version from the project’s page or get the trunk. You’ll have to bite the bullet and build the library yourself, update the headers and libs and build WebKit again.

To build OpenCFLite, open the solution in VS2005 or 2008 (depending on which you’ll use for the WebKit build). Choose the Release configuration and build the CFLite project. Ignore the mountain of warning and see if the build succeeded or not. If all goes well, in the root of the OpenCFLite source folder you should see a dist folder. Now copy the contents of dist into %WEBKITLIBRARIESDIR%\win overwriting existing files.

Delete the %WEBKITLIBRARIESDIR% folder and build Webkit WinCairo again. You should get a clean build.

Debugging

Now that you have a successful build, you may want to build the Debug version by passing --debug switch to the build-webkit script. You can execute this script directly (without running the above build script or update-webkit) or you can modify the above build script to the same effect.

With the debug build we can use the Visual Studio debugger or the ultra-powerful WinDbg. In Visual Studio simply open the solution file from C:\cygwin\home\{username}\WebKitTrunk\Source\WebKit\win\WebKit.vcproj\WebKit.sln, select one of the runner test projects as the startup and hit F5.

Happy hacking and don’t forget, you can contribute by submitting bug reports and sending patches and fixes. Good luck.

References

I couldn’t have succeeded in building WebKit without the help of numerous developers who shared their experience on the web. Here is a list of the most helpful and relevant pages. Be forewarned however, they are mostly outdated!

  8 Responses to “Building WebKit on Windows”

  1. [...] See original here: Building WebKit on Windows » the Void [...]

    Like or Dislike: Thumb up 2 Thumb down 0 (+2)

  2. Here are my 2 cents: I followed the instructions exactly to build the Apple Windows flavor. I chose to set the various paths to the Windows SDK 6.0A in the VS IDE to make it system wide. But I ran into problems with the build. The first project that failed was Interfaces project, and there were 18 more projects failing after that. When I looked into the log file that was generated for the Interfaces project, I realized that the midl.exe was the cause of the problems. When VC launches midl.exe, the version of midl.exe that was spawned was actually the one that lives in the WebKitTools cbin. This one depends (WITH A MANIFEST!!!!) on a special build for MSVCRT80.DLL. This version of MIDL (in the vcbin of WebKitTools) fails to load. I guess the pdevenv sets the path (in a PreBuild step) so that vcbin comes before any of the other paths.
    When I just renamed or deleted this midl.exe in vcbin, everything was built successfully.
    Thanks for the help

    Like or Dislike: Thumb up 0 Thumb down 0 (0)

    • Glad the problem is solved.

      Typically you don’t need to modify the build subsystem, but sometimes you do run into such issues. My advise is to figure out where the conflict was and why the build failed the first time around. Remember that upon update your changes will probably get reverted, so if you want to do more builds, you should try to do it without manual intervention on your part.

      Like or Dislike: Thumb up 1 Thumb down 0 (+1)

  3. Hey,

    Thanks for this helpful post. I thought I’d just mention that while the above instructions may work fine for building with VS 2008, they actually don’t *quite* work with Visual Studio *Express* 2008. The build scripts only run pdevenv if a regular version of VS (*not* express) is present.

    If you’re a cheapskate like me, and only have access to VS2008 Express, two small code tweaks are necessary. I’ve outlined them on stackoverflow, here: http://stackoverflow.com/questions/8608612/visual-studio-crashes-faulting-module-msvcr80-dll/8608687#8608687

    Like or Dislike: Thumb up 0 Thumb down 0 (0)

  4. [...] Express. WebKit.org doesn’t give instructions for building with VS2008, but I found some on this blog. These mostly worked, though I had to make two small [...]

    Like or Dislike: Thumb up 0 Thumb down 0 (0)

  5. [...] ReviewTechnologyUncategorizedProjectsBuilding WebKit on Windows 7 with VS2010Jan 292012  In a previous post I outlined a detailed description of how to build WebKit on Windows XP. My aim was to share with [...]

    Like or Dislike: Thumb up 0 Thumb down 0 (0)

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